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Game for Thought
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Microsoft IDXbox Gamecamp - Guy Ricchards

E.

0

By 

Guy

 

Richards

 (

Xbox

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Journey
Talent
Development
Indie
free

Microsoft Xbox Gamecamp - Peter Zetterberg

E.

0

By 

Peter

 

Zetterberg

 (

Microsoft

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Development
Journey
Entertainment Games
Talent
free

Making the Spell Brigade: The Power of Self-Imposed Constraints

E.

0

By 

Hans

 

Jacobs

 (

Bolt Blaster Games

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

3D
Indie
Journey
free

Creating audio-reactive visuals for live performances in Unreal Engine

E.

0

By 

Arne

 

Stalpaert

 (

StageVFX

)

 

Thorquato

 

Peters

 (

StageVFX

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Immersive
Game Tech
free

Sustainable immersive audio concerts: balancing artistic vision and technology

E.

0

By 

Tom

 

Wollaert

 (

PXL-Music Research

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
Tech
free

Building 360° A/V experiences: the Club Wintercircus case

E.

0

By 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Music
MusicTech
Tech
free

Mastering real-world input for creative application

E.

0

By 

Dylan

 

De Waele

 (

Howest DAE Research

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Tech
Music
free

Crunching numbers: data-driven decisions for artists & their teams

E.

0

By 

Hans

 

Ascrawat

 (

AndR

)

 

Louis

 

Vandommele

 (

AndR

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
free

Time-line: Netsky's ultimate show control tool

E.

0

By 

Maarten

 

Lauwaert

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
Tech
free

Music in games: an in-depth breakdown

E.

0

By 

Dirk

 

Van Welden

 (

I-Illusions / FoamPunch

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Music
Entertainment Games
Game Tech
free

Unity @ Sphere Las Vegas: the tech behind the magic

E.

0

By 

Joris

 

Corthout

 (

Prismax BV

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
Tech
free

Multi-Platform Programming: How to Avoid the Combinatorial Explosio

E.

0

By 

Julien

 

Hamaide

 (

Fire Falcom SRL

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Programming
free

Production as Empathy

E.

0

By 

JC

 

Lau

 (

Twirlbound

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Production
Indie
Game Business
Afterparty
free

Playing With Balance

E.

0

By 

Oscar

 

Clark

 (

Arcanix

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Game Economy
free

Follow My Yellow Brick Road

E.

0

By 

Jhonie

 

Aelbrecht

 (

Menagerie Media Group

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Indie
Journey
Game Business
free

Launching "We Who Are About to Die": Entering the Indie Arena and Coming Out Victorious!

E.

0

By 

Jordy

 

Lakiere

 (

Aegic Entertainment

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Indie
Game Business
Entertainment Games
free

The Digital Divide Is a Design Choice: How Roots & Pixels Reimagines Who Shapes the Game

E.

0

By 

Allie

 

Weis

 (

Howest Digital Arts & Entertainment

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Women in Tech
free

Innovation and Stagnation: The Paradox of 3D Scanning for Games and VFX

E.

0

By 

Jan

 

Huybrechs

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

3D
Digital Twins
Entertainment Games
free

Games are mirrors: reclaiming identity in virtual worlds

E.

0

By 

Danielle

 

Udogaranya

 (

EBONIX

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

No items found.
free

Unreal, Unscripted, Unstoppable: How AI is Rewriting Creativity and Becoming a Force for Good

E.

0

By 

Rhiana

 

Spring

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

AI
Tech
Women in Tech
free

Things We Learned the Hard Way About Releasing Our First Game In China

E.

0

By 

Virginie

 

Maréchal

 (

Clever Trickster Studio

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Game Business
Indie
free

Thinking Like a Procedural Artist

E.

0

By 

Simon

 

Verstraete

 (

Simon Houdini

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Art
Production
free

State of AI in Game Development and Digital Arts & Entertainment

E.

0

By 

Glenn

 

van Waesberghe

 (

Howest DAE Research

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

AI
3D
2D
free

Speedrunning a New Studio: The Galaxy Grove Story

E.

0

By 

Joost

 

van Dongen

 (

Galaxy Grove

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Indie
Entertainment Games
Journey
free

Picking Up Things in Indiana Jones and the Great Circle

E.

0

By 

Zeke

 

Virant

 (

MachineGames

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Design
Development
3D
Entertainment Games
free

Panel: The Foundations of Indie Success

E.

0

By 

Natascha

 

Rommens

 (

Flemish Games Association

)

 

Joost

 

van Dongen

 (

Galaxy Grove

)

 

Michiel

 

Houwen

 (

Flanders Game Hub

)

 

Hans

 

Jacobs

 (

Bolt Blaster Games

)

 

 

 (

)

 

 

 (

)

No items found.
free

Panel: Crafting Empathy with Game Tech: - The Collaborative Journey of A Long Goodbye

E.

0

By 

Kate

 

Voet

 (

)

 

Frederik

 

Smolders

 (

Polygoat

)

 

Christophe

 

De bont

 (

Vlaams Audiovisueel Fonds

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Tech
Game Tech
Art
free

Panel: On the Main Quest: Making real-world impact with the help of game technology

E.

0

By 

Allie

 

Weis

 (

Howest Digital Arts & Entertainment

)

 

Emily

 

Jacometti

 (

HackShield

)

 

Jeroen

 

Wauters

 (

Possibly Pixels

)

 

Rhiana

 

Spring

 (

)

 

 

 (

)

 

 

 (

)

No items found.
free

Mr Coo: Surrealism Made By Humans

E.

0

By 

Nacho

 

Rodríguez

 (

Mr Coo

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Animation
free

Making a Bloody Museum

E.

0

By 

Jakub

 

Holík

 (

Warhorse Studios

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Tech
Art
free

Lighting Art Fundamentals: Art vs. Gameplay

E.

0

By 

Annelien

 

Heyninck

 (

Act III

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Art
3D
free

Inside44: From ‘No Talent’ to Creating a Complete Sci-Fi Universe

E.

0

By 

Darko DarMar

 

Marković

 (

Designed by DarMar

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Art
free

How to Get You Paid

E.

0

By 

Tara

 

Beutels

 (

AMPLO

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Game Business
Business
Game Economy
Talent
free

How Gaming can inspire the Leader in Beauty

E.

0

By 

Marc

 

Duquesnoy

 (

L'ORÉAL BENELUX

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Game Business
Art
free

Data-Driven Game Design: Validating Audiences Before You Build

E.

0

By 

Daniel

 

Catalina Guil

 (

DCG CREATIVE STUDIO, S.L

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Design
Entertainment Games
free

Dissecting a Publisher Deal

E.

0

By 

Christoph

 

De Preter

 (

EDSON LEGAL

)

 

Caroline

 

Balemans

 (

EDSON LEGAL

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Publisher
Game Business
Indie
free

Click. Tweak. Wow. - Fast-and-fun VFX Iteration

E.

0

By 

Gil

 

Damoiseaux

 (

JangaFX

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

VFX
Game Tech
free

Crafting a Career: Opportunities and Challenges for Emerging Media Composers

E.

0

By 

Deon

 

van Heerden

 (

PolyForge Media

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Sound design
Journey
Music
free

Immersive Imaginaries: developing future visions for bold brands

E.

0

By 

Yasmin

 

Van de Werf

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

AI
Applied Games
Immersive
Storytelling
Digital Twins
free

Unlocking the power of paintings (a double post mortem)

E.

0

By 

Thomas

 

Waterzooi

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Post-mortem
Indie
Art
Journey
Game Business
free

The Godot Game Engine as a viable option for game studios

E.

0

By 

Sander

 

Vanhove

 (

Studio Tolima

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Development
Tech
Entertainment Games
Open source
free

From Hobby to Business: Embracing the Business Side of Game Development


E.

0

By 

Deloryan

 

Hommers

 (

Studio Deloryan

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Business
Development
Entertainment Games
Journey
Indie
free

The Greyframe: self-hosted free and open source infrastructure

E.

0

By 

Brian

 

Jesse

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Indie
Open source
Entertainment Games
Devops
free

Democratizing Emerging Technologies

E.

0

By 

Joost

 

de Boo

 (

Thunderboom Records

)

 

Max

 

Tiel

 (

Thunderboom Records

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
Immersive
Interactive installations
Virtual Reality
free

Panel: Engaging audiences: The Future of Live Music Experiences

E.

0

By 

Jan

 

Pauly

 (

)

 

Ine

 

Vanoeveren

 (

Corda Arena

)

 

Steven

 

Maes

 (

Immersive Music & pxl music research

)

 

Joris

 

Corthout

 (

Prismax BV

)

 

Dylan

 

De Waele

 (

Howest DAE Research

)

 

 

 (

)

Immersive
Music
MusicTech
Storytelling
Panel
free

Express Yourself: How Investing Reveals Our Inner Fandom

E.

0

By 

Scott

 

Cohen

 (

JKBX

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Music
MusicTech
free

Panel: Shaping the Sound: Innovation in a Changing Music Industry

E.

0

By 

Jan

 

Pauly

 (

)

 

Toon

 

Martens

 (

Sony Music Entertainment Benelux

)

 

Hanne

 

Valckenaers

 (

Musickness

)

 

Ward

 

Cannaerts

 (

Ancienne Belgique

)

 

Coralie

 

Doyen

 (

Wallifornia MusicTech by LeanSquare

)

 

 

 (

)

Music
MusicTech
Tech
free

A Symphony of the senses

E.

0

By 

Jeff

 

Luyten

 (

Uncanny

)

 

Kris

 

Stroobants

 (

Frascati Symphonic

)

 

Glenn

 

van Waesberghe

 (

Howest DAE Research

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Music
Tech
MusicTech
AI
Immersive
free

Music Tech: The past, present & Future

E.

0

By 

Cliff

 

Fluet

 (

Lewis Silkin/Eleven

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
Tech
free

Panel: Worldbuilding in games and movies

E.

0

By 

Allie

 

Weis

 (

Howest Digital Arts & Entertainment

)

 

Nyambura

 

Waruingi

 (

La Perle Noire Immersive /Akoia & Company Ltd

)

 

Stimona

 

Milanova

 (

Larian

)

 

Jonathon

 

Trewin

 (

Awkward Handshake

)

 

Stephan

 

Bugaj

 (

)

 

 

 (

)

Art
Storytelling
Entertainment Games
Media
free

Panel: Media in Virtual Worlds

E.

0

By 

Frederik

 

De Bosschere

 (

)

 

Mark

 

O'Hanlon

 (

BBC

)

 

Gregg

 

Young

 (

VRT

)

 

Wesa

 

Aapro

 (

)

 

 

 (

)

 

 

 (

)

Media
Metaverse
Immersive
free

How will the metaverse save us?

E.

0

By 

Wesa

 

Aapro

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Metaverse
Media
Entertainment Games
free

How to get you paid in the creative industry

E.

0

By 

Tara

 

Beutels

 (

AMPLO

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Media
Business
Game Business
VFX
Journey
free

Power-Up Your Business: Gamification & Cross-Industry Collaboration

E.

0

By 

Nika

 

Nour

 (

Game Jolt

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Business
Gamification
Game Business
free

AI and You

E.

0

By 

Daniel

 

Dociu

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

AI
Entertainment Games
VFX
Media
free

Panel: StageVFX: The game of live music

E.

0

By 

Rik

 

Leenknegt

 (

Flanders Game Hub

)

 

Brent

 

Vanneste

 (

Klakmatrak

)

 

Justine

 

Bourgeus

 (

Tsar B

)

 

Mike

 

Ptacek

 (

Decision

)

 

Arne

 

Stalpaert

 (

StageVFX

)

 

Thorquato

 

Peters

 (

StageVFX

)

Immersive
MusicTech
Interactive installations
Post-mortem
Journey
free

From Tomorrowland to Coachella: setting festival stages on fire with game tech

E.

0

By 

Joris

 

Corthout

 (

Prismax BV

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

MusicTech
Music
Tech
Immersive
Storytelling
free

State of the Flanders Ecosystem

E.

0

By 

Rik

 

Leenknegt

 (

Flanders Game Hub

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Business
Indie
Entertainment Games
Game Business
Game Studio Accelerator
free

Glenn's State of AI 2024

E.

0

By 

Glenn

 

van Waesberghe

 (

Howest DAE Research

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

AI
Tech
Entertainment Games
Applied Games
free

This means WAAAGH!: The Art and Science Behind a Modern Indie Video Game Score

E.

0

By 

Deon

 

van Heerden

 (

PolyForge Media

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Sound design
Entertainment Games
Music
Post-mortem
free

Tech Art Cookbook: Material Data Interfacing

E.

0

By 

Jan

 

Kaluza

 (

Epic Games

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Entertainment Games
Development
Tech
AI
free

Enter the Telly-Verse: Transmedia and broadcasting

E.

0

By 

James

 

Reevell

 (

BBC

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Media
Storytelling
Entertainment Games
Metaverse
free

So you got hired! Now what?

E.

0

By 

Shana

 

Vandercruysse

 (

Showprint Studios

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

 

 

 (

)

Business
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Adobe

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MrSuicicideSheep

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Aelbrecht

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Menagerie Media Group

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Laurens

 

Corijn

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Adobe

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Luc

 

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Creacon

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Frank

 

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Swoove Studios

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Guerrilla

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Howest Digital Arts & Entertainment

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Rami

 

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Nika

 

Nour

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Paul

 

Hanraets

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Mystic Forge

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Vernon

 

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Mystic Forge

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National Lottery Belgium

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Ruben

 

Verhack

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Datameister

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Jason

 

Della Rocca

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Execution Labs

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Walt Disney Animation Studios

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Roebben

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Walking The Dog

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Eric

 

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Leen

 

Segers

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ForsVC

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Howest DAE Research

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Evolution of Character Art at Guerrilla

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IO Interactive

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CGI The Early Days

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Creacon

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Frank

 

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Collectiv

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Avatars in media production

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Young

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VRT

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Tom

 

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Sputnik Media

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Tom

 

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The Pack

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Dubrovina

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