Product Owner Woohoo games
Product Owner Woohoo games
Emanuel works at the National Lottery Belgium as Product Owner for Woohoo games that are offered on the digital platform of the Lottery. He is part of Game Factory team within the IT department who creates draw , e-scratch & e-instant games. As Industrial Engineer Informatics he started his career as an e-commerce developer , then worked many years at VRT mainly on releases of brand websites (stubru, Ketnet, Sporza, deredactie..) When National Lottery launched their digital portal, he took the challenge of helping to extend this platform with new products like digital scratch games & e-instant games. Also following the innovation part within gaming he participated within a co-creation project with DAE Studio's & students from DAE Howest aiming to build an innovative type of e-game. As a result, the game "Lucky Mine" was born. Together with the Marketing department he's attending the yearly "2 games a Month Program" by DAE studio's trying the found new concepts for the Woohoo brand. One of the outcomes was the launch of the game "Cat in the Cupboard". He introduced the use of the Unity game engine for game development within the Lottery. Also, busy setting up internships for students to use their creativity to help developing our E-games.
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